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• #15852
Worse than Dean?
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• #15853
twitter.com/NintendaAmerica
Note the spelling.
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• #15854
More from Rockstar's twitter...
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• #15855
Both posted at 6am pst (2pm gmt).
Alarm set for tomorrow :)
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• #15856
OH BOY.
Please be on PC this time... -
• #15857
+1!
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• #15858
I'm taking this pic to mean that they're taking us back to John Marsden's gang days with Dutch. They have to go backwards as RDD took us right to the end of the Wild West era. Either way, much excite...
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• #15859
Is it just GTA in the wild west?
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• #15860
Blimey. How did they pull that one off?
*Makes do with dodgy RUF things in project cars...
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• #15861
More like the other way round, RDR was so much better than GTA at the time, the latest GTA took some clue from RDR (like the side quest that make it feel less linear).
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• #15862
Is it the same engine/gameplay?
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• #15863
Its quite similar, they also had the Undead Nightmare edition which was mint, as it was full of zombies. I love zombie games. Have I mentioned that? I completed it after quite a few shandies, forgot what happened, and was a zombie next time I played. All very odd. Its a slower pace and I felt more "realistic" than GTA (less explosions and flipping vehicles). Online was hell as there was always some little cunt with a sniper rifle and his pimply little face pressed up against his TV killing you from a K away. Come to think of it, reminds me of another game...
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• #15864
RDR was built in the same engine as GTA IV. We can assume whatever they're about to announce is in the GTA V engine.
Either way, it doesn't matter; the story is what drives RDR. It's the best story (imo) of the last generation of games.
If you have an xbox 360 or xbox one, i suggest you buy RDR immediately.
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• #15865
I'm tempted to buy it again for xbone, even after two completed playthroughs on PS3.
Would make a change from Witcher - played drunk the other night and seem to have ended up in a dungeon at the start of a pretty tough boss fight with no food left. Also I never learned any healing spells. So either I have to go way back to an earlier save and level up some more or give this guy a shoeing without being touched (I'm far too shit for this to be viable).
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• #15866
You can change difficulty levels on the fly - might help?
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• #15867
Nintendo NX to be revealed on 21st Oct apparently. GTA publisher is on board for NX so maybe there's a chance of Red Dead on it? Would be cool.
I'm really hoping they nail the NX and it's cool and captures peoples imaginations but if I'm honest with myself, I'm not hugely optimistic. -
• #15868
Yup, basically GTA in the Wild West, but much more story driven and still enjoyable to play.
It felt quite big nevausee you're on horseback rather than 100+mph cars, and it's extremely well designed that almost capture the entire south west of America.
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• #15869
Sounds good!
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• #15870
I always found that the environment felt a bit shoe-horned in.You could have these amazing green plains full of buffalo and then suddenly you're in a Montana-like forest, then suddenly you're in some mesoamerican desert, then you're in the bayou.
I really liked it but I never felt it was 'great'. Just a neat idea without a really detailed exploration of how great it could be. And I never found the story truly compelling, just a bunch of cut-scenes and set-pieces. I preferred just roaming around hunting and trading and occasionally lassoing bad dudes.
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• #15871
San Andreas was like that, too.
San fran, LA & Vegas were all a five minute drive from each other.They'll probably make this new one huge.
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• #15872
The Crew did a pretty good job of making a US sized map which didn't feel too tedious, nor too small. The transformation between climates wasn't too forced. Pretty fun game, actually. Thanks to whoever posted it for the Ubisoft 30 thing.
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• #15873
https://www.rockpapershotgun.com/2016/09/20/the-crew-free-road-trip/
Sounded like a nice idea
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• #15874
^ nice!
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• #15875
Can MOH:AA still be played from a library service anywhere? Can't see it on Steam/Origin etc? No idea where my original discs are.
Never really get the "worst human being" titles that get banded about to games devs, despite marketing practices.
That link along with the rest of the (problematic) kotaku series is above.
I do think there's a weird level of (niche) hysteria around this game that pisses all over NMS.
That they have a ticketed con ONLY for their game is mad. That they've raised -/+ $100 million from crowd funding is mad. That some backers have spent in excess of $50,000 is mad. It's all mad. But a cool idea.
Worse human being than Sean Murray? Don't know. But a far better marketer.