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• #10827
Who's this objectionable, bile-spouting, cunt?
http://www.lfgss.com/post380376-117.html -
• #10828
Hit points and armour points is a good idea, tbf. We could all club together and get wiganwill a Charisma point level-up while we were at it.
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• #10829
A +4 bracer of charm?
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• #10830
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• #10831
Nerged.
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• #10832
Wow! Top 3 nerger... So proud...
I'm calling my mum... One of you bitches probably beat me to it tho'...
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• #10833
She texted me first. I broke the bad news.
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• #10834
Bill's one star chat thread...
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• #10835
Nerged.
PUNY HUMAN!!!!!!!!!!!!!!!!l!!!!!!
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• #10836
VB spat the dummy today due to my dyslexic spelling of his name last night.
So now neg reppd and branded a troll, I lolled.
Where does he stand on the list of nergers?
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• #10837
Now whining troll
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• #10838
absolute power corrupts...
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• #10839
I like to think of it as the boss man's dry sense of humour. chuckling as he gets in on the games and just pwns you.
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• #10840
I like to think of it as the boss man's dry sense of humour. chuckling as he gets in on the games and just pwns you.
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• #10841
This is what happens when jpg compression artefacts collide with the gif palette index.
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• #10842
apart from in our email exchange today he said "I have no sense of humour"
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• #10843
This is what happens when mpeg compression artefacts collide with the gif palette index.
Ftfy.
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• #10844
Except that the artefacts were almost certainly introduced when the frames were extracted from the video stream and saved as jpg, rather than being present in the original stream.
1 Attachment
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• #10845
The artefacts suggest insufficient bytes provided for picture changes following keyframes, rather than insufficient bytes provided for the DCT of each frame.
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• #10846
It is actually more of a case of the PCR being duplicissimus-insufficient in the optometronic spectrum for PT calibrations.
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• #10847
Why would a timing reference cause visual interference?
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• #10848
Ah, you wouldn't understand. :)
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• #10849
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• #10850
Remember when this was a beer forum? Dark times.
http://www.lfgss.com/thread12830.html
Gold: