Well then you're into defining what "easy" and "hard" mean. My point was that designing discs in or out impacts on the fundamental design. Adding or removing some bosses doesn't*.
*unless as I suggested you chose to design in a duel option.
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Well then you're into defining what "easy" and "hard" mean. My point was that designing discs in or out impacts on the fundamental design. Adding or removing some bosses doesn't*.
*unless as I suggested you chose to design in a duel option.