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  • Part of the key to big combos is establishing a big base score too... a 30x multiplier on a 1000 (flip trick?) point base is a 30,000 combo, but on a 10,000pt grab becomes a 300,000 and so on. Definitely lots of grind tweaks help bump the multiplier. Starting the combo with a special flip/grab, or if you can hold the balance, a long special trick grind can really make difference later on in the combo. Going from 29x to 30x multiplier is less effective than putting a chunk on the base trick score.

  • Skip the special grinds, they make the meter go bananas. Incorporate as many flip specials as you can.

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