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  • 1500 hours in D1/2 combined (Destiny), so you know what you're letting yourself in for potentially.

    Oddly enough I bounced hard off DII because I spent so much time building a character I liked, only to find out that it would get insta-gibbed by almost anything in Torment difficulty. Just lost any real sense of momentum after that although I did dabble a bit in online. Was young enough that I just stopped playing rather than trying out a different build (and was before you got a re-spec item after clearing each difficulty)

  • Started Destiny2 and it's a bit meh so far. Straight run and gun and not seeing any subtlety to gameplay or enemy variety. Feck knows how to supercharge or how to get grenades. Introduction to "how stuff works" is lacking. The named mini bosses is making me flashback to keyboard smashingly stupid endless boss respawn of Borderlands.

    I had achingly built up some serious characters in DII before the days of the skills tree reset and deleted them (due to a lack of progress).....and then they released the tree reset. I built up some other ones and could never make any progress in Hell difficulty. All the enemies became immune to your two chosen elemental attacks. Playing solo I could never get enough good runes or any set items. I gave up and got sucked into Civilization III.

  • Oh god, I'd forgotten about Civ 2/III. Many a summer holiday day poured into those.

    Destiny 2 is fun mechanically, has beautiful environmental and sound design and kinda average at best loot/encounter design. The first few missions you loose your powers but I think you should get them back by the third one, which will also be a mini-tutorial in how to use them IIRC. I definitely enjoy it more as a game to hang out with friends in, rather than a solo game. Its also one of the more literal definitions of watching the numbers go up

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