Any question answered...

Posted on
Page
of 4,992
First Prev
/ 4,992
Last Next
  • If you get the R8000 11-34 cassette then you can use either road or MTB hubs which opens up the choice a bit. and a normal mid cage 5800 derailleur worked for me.

    The 11-34 I think is the only one that'll work with both road and mtb hubs (slightly larger spacer I think needed for road but, but that was included iirc)

  • Wife and I are looking for an IFA for advice on investments, pensions and tax returns.

    Any forum person or recommendations?

  • 11-34 works with short cage on my CX narrow wide front. 36 you would need to go SRAM with mtb rear derailleur or wolftooth for a short shimano cage.

  • The medium make the 11-34 work on two front chainrings.

  • Just seen this on Facebook, what is it?


    1 Attachment

    • 9C4AFFF5-32A6-4D6E-9B91-EAE7853D494C.jpeg
  • what is it?

    Some sort of paratroop- or monkey-bike with the engine missing would be my guess.

  • Try Ruckus Bike. Not identical but very similar.
    Edit: Google - Unimoke.

  • Single chainring mean it should be okay, depend on the bicycle's derailleur hanger.

  • Revolut allows you to hold Euro, Dollar and Sterling and transfer between them when you want or spend in them using card.

  • @CYOA @MCamb

    Bringing up my sound to video woes again as we've ruled out a bunch of issues, but still at an impasse.

    If I export my audio, to their video, and put them together in Premier, then the audio is totally in sync. I have sent them an exported video demonstarting this.

    If I give them my audio, and they attach it to their video, they say my audio is late, and it is - although the audio file is still the exact same length as the video.

    They are now telling me to maybe cut 5 frames of audio off the start of my audio tracks. This sounds like a very dangerous idea. Clearly the problem is their end?

    EDIT: I should add, in case I haven't done this already - this is not for TV ads so whatever standards are at play there are likely not relevant here. It's for online ads e.g. ads before YouTube videos, in-app adverts etc. I expect there are few if any accepted av standards in such adverts.

  • There’s clearly some kind of delay/compensation/shift on the audio track at their end. Is it still there when they export or is it just during timeline playback? Does the sync shift over time or is it all out by the same amount?

  • It seems to all be out by about 5 frames consistently (although the ads are all like 20 seconds long). I don't think it's a sample rate drift issue as there are musical sounds in there and I'd hear the pitch difference.

    They sent me a screenshot of the Premier project and can see an extra block of silence in premier's weird waveform display at the start compared to their reference, so it's in timeline playback as well.

  • Ah bummer dude!

    Honestly without having all the stuff in front of me its quite hard to trouble shoot...

    Is your audio the exact same length as the picture? By picture I mean the 'duration of active essence' as explained in CYOAs honeycomb spec sheet, so not including any hold frames or lead ins / outs. hopefully that make sense?

    If it is I'd cautiously agree the problem is possibly on their side, they are starting the audio too late or changing the picture edit at some point after it's been to you, so the audio and picture don't line up as they should.

    wouldn't Cutting 5 frames off the start would mean it's 5 frames too short at the end? not to mention its a total bodge. If they do the cut it will also create an audio click as there will likely be a hard cut over the waveform...

  • What is the video frame rate that everyone is working to?

    and did you do the test where you load both their layback into a Nuendo project with your layback to compare them?

  • This was going to be my question - for a 30 second thing if one of you is exporting a project at 25fps and the other is working at 30 then that might cause some kerfuffle to the tune of about 5 frames? Purely top of head but worth investigating.

    Also complain to your ads department that there's a reason stuff gets outsourced etc : ) It was the same people you're dealing with now that used to do the outsourcing right? Maybe they're sabotaging it!

  • I think the frame rate issue is only a problem if things are being converted / stretched to match.. 30s at 30fps is still 30s at 25fps. 29.97 fps is a slightly different kettle of fish as it comes in at slightly under 30s, for a '30s' ad

    anyway, don't really understand picture frame rates in depth, so waiting to be corrected...

  • Another +1 for revolut. Awesome for people who travel a lot.

  • Without clicking what this is in reply to, I'd add my +1 to Revolut. They provide cards / physical or digital, free fx transfers (presume up to a certain threshold but I've never had to test it) and bank accounts in various currencies. I've paid people all over the world with it this past month or two since I started using it. Very impressed. Very easy to use, reliable etc.

  • If there’s dodgy meta data then premier could be doing something strange to compensate, on the other hand over 30s the difference between 29.97 and 30 FPS is 1 frame and 25 to 30 is 50 frames.
    If they’re dropping the audio into the original project, do all the clips have the same frame rate?

  • So I've been sent a copy of the video file they are working to, to make sure I am definitely using the same reference.

    So by default I had originally converted their video to Apple ProRes .mov to get frame accurate video to work to - their original is an AVC encoded .mp4 at 80mbps (I think I'd just assume it was h264 or something) and my audio software severely struggles to play it back, in that it just gives up trying to play the video a second in.

    Interestingly their source video is 24.98 rather than my converted 25.

    Have I broken it?

  • Yes it is EXACT same length as picture, we don't seem to be using any hold frames or lead ins, at least not as far as I'm aware.

  • Where is it telling you 24.98, in premiere or when viewing in Quicktime? Quicktime player's frame calculation is bollocks so ignore it.

  • So much THIS^.

    I’m finding this @Jezston hard to fathom. Are you exporting the 6fr mute? If you are, and they’re then adding another 6fr to push your file later, just don’t export the 6fr mute. What are we missing here?

  • Post a reply
    • Bold
    • Italics
    • Link
    • Image
    • List
    • Quote
    • code
    • Preview
About

Any question answered...

Posted by Avatar for carson @carson

Actions