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  • Yeah I'm going to do my second playthrough (1st on hd) and reconsider, it sound like it deals with all the suspension of disbelief breaking moments that happen, running behind a box and hiding for 30 secs 'oh well guess he's disappeared' which were a double edged sword as I used to rely on these mechanics in a desperate situation but obviously the immersion was broken which is a shame in such an amazing game

  • Totally agree. Some games it doesn't break the immersion - I don't mind it on more lighthearted games - but life or death games really need AI to be as hard as the world they live in, otherwise the atmosphere breaks.

  • I've heard the hospital has only one checkpoint right at the beginning though, I think I will have to buy a few extra controllers to backup the ones that will inevitably get rage thrown at the wall

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