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Rough texture at the front and smooth further on
Is that the right way around? I thought you wanted a super smooth surface on the front half where the flow is attached, then a roughening midway to delay detachment. Ask @xavierdisley about trip placement :-)
[nerdery] It would be next level if the different colours had different texture/roughness and then worked like turbulators/golf ball dimples and made the frame faster.
Rough texture at the front and smooth further on. [/nerdery]