got a couple of hours in on the last of us last night.
i think they've really nailed the pacing of the game well. everywhere you go feels like you are dragging yourself along through sheer grit and determination, everything is scarce, you're afraid to stray too far from the path to scavenge for supplies and sometimes you have no choice but to stop and patiently wait for an opportunity to present itself.
and for those who are also playing it/have played it, looking for that keycard was the most stressful thing to happen to me in a game in ages. after about 4 goes i realised it's easier to look for it first then do the other thing. was just sprinting around going 'fuuuuuuuuuuuuuuuuuuck' before that trying to pick up any shiny thing i could find. good times.
not particularly useful for this game but if anyone wants to add me on psn my id is also hatbeard on there.
got a couple of hours in on the last of us last night.
i think they've really nailed the pacing of the game well. everywhere you go feels like you are dragging yourself along through sheer grit and determination, everything is scarce, you're afraid to stray too far from the path to scavenge for supplies and sometimes you have no choice but to stop and patiently wait for an opportunity to present itself.
and for those who are also playing it/have played it, looking for that keycard was the most stressful thing to happen to me in a game in ages. after about 4 goes i realised it's easier to look for it first then do the other thing. was just sprinting around going 'fuuuuuuuuuuuuuuuuuuck' before that trying to pick up any shiny thing i could find. good times.
not particularly useful for this game but if anyone wants to add me on psn my id is also hatbeard on there.