Microcosm has gone live (in a limited and kinda borked way - sans design) on real servers today.
It's an important milestone, and was also a test of a lot of theories. Most of what we've done this past 3 months has been build back-end to power websites, which isn't glamorous stuff at all.
When you deploy stuff like this, with so much complexity and moving parts, you basically dream that it will just work, and hope that it might work with some hacks, and dread that it will be totally borked.
For what we have (database, backend, load balancer, front-end)... it all works as expected.
The important caveat is "as expected"... which is to say that it does work (phew), but also that it's uglier than Craigslist right now as some things we purposefully left to last.
We've got a couple of days to basically clean things up, and kick the tyres... and then the hack weekend to focus on the real thing (the API behind it all), before finally throwing open at least one little site so that people can kicks tyres and give feedback.
What we're hoping for over the next month or two, is that you bear with us whilst we do the most gnarly bits of developing the front-end experience. We've built a good chunk of the back-end, and now the front-end needs our work. For us to really do a good job there, we're going to need feedback from you guys.
We realise that for several weeks, just trying to use the site will be a somewhat painful experience. But we're also hoping that we make good on this stuff too and are able to listen, learn and adapt really fast so that you see that your feedback counts, and that we are building what you want a site like LFGSS to be.
Anyhow... one milestone only a few days past the deadline (that I'd set in my head weeks ago).
Microcosm has gone live (in a limited and kinda borked way - sans design) on real servers today.
It's an important milestone, and was also a test of a lot of theories. Most of what we've done this past 3 months has been build back-end to power websites, which isn't glamorous stuff at all.
When you deploy stuff like this, with so much complexity and moving parts, you basically dream that it will just work, and hope that it might work with some hacks, and dread that it will be totally borked.
For what we have (database, backend, load balancer, front-end)... it all works as expected.
The important caveat is "as expected"... which is to say that it does work (phew), but also that it's uglier than Craigslist right now as some things we purposefully left to last.
We've got a couple of days to basically clean things up, and kick the tyres... and then the hack weekend to focus on the real thing (the API behind it all), before finally throwing open at least one little site so that people can kicks tyres and give feedback.
What we're hoping for over the next month or two, is that you bear with us whilst we do the most gnarly bits of developing the front-end experience. We've built a good chunk of the back-end, and now the front-end needs our work. For us to really do a good job there, we're going to need feedback from you guys.
We realise that for several weeks, just trying to use the site will be a somewhat painful experience. But we're also hoping that we make good on this stuff too and are able to listen, learn and adapt really fast so that you see that your feedback counts, and that we are building what you want a site like LFGSS to be.
Anyhow... one milestone only a few days past the deadline (that I'd set in my head weeks ago).