• It is a good idea to cap it at three teams. It's only 1.5 to 2 hours, which is perfect for three teams. Four teams would be too many.

    When we used to do team nights, they were always capped at four teams, and that was often too many. Three is the perfect number.

    I disagree, and in any case, I think, given the problem with NE courts, we need to start team games earlier on a Sunday, and finish by 1130.

    Which part do you disagree with. It is a fact that team night games were historically capped at four teams, and there was a lot of bitching about that being too much.

    So you are suggesting that more than three teams should play during a 2-hour window? I've played a lot of team game sessions, and three is the perfect number: 2 games on, 1 game off. That is serious practice. Otherwise it's just another fucking party.

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