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  • Right - this is my two pence: I think that teams are definitely held back when the individuals don't know each others' play inside out. After I've played a few games in a row with Dan LJ I can pretty much guess where he's going to be for a pass &c. So there's obviously an advantage to playing in at least semi-fixed teams.

    On the other hand constantly playing in the same teams would mean excluding newcomers - no-one's going to enjoy at least a few months of constant thrashings.

    How about doing seedings for each new tournament that comes up, say two or three weeks before and then playing in those teams against throw-ins and each other. New seedings could be made when the next tournament comes up after a couple of weeks of rotating play to give everyone a chance to join in and show what they can do with other players.

    I don't think that seeding is anything like an objective measure of skill, but at least it makes things more public and open.

    I hope that isn't just repeating what anyone else has said. There's already been a lot of discussion on this thread to review.

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