Right - this is my two pence: I think that teams are definitely held back when the individuals don't know each others' play inside out. After I've played a few games in a row with Dan LJ I can pretty much guess where he's going to be for a pass &c. So there's obviously an advantage to playing in at least semi-fixed teams.
On the other hand constantly playing in the same teams would mean excluding newcomers - no-one's going to enjoy at least a few months of constant thrashings.
How about doing seedings for each new tournament that comes up, say two or three weeks before and then playing in those teams against throw-ins and each other. New seedings could be made when the next tournament comes up after a couple of weeks of rotating play to give everyone a chance to join in and show what they can do with other players.
I don't think that seeding is anything like an objective measure of skill, but at least it makes things more public and open.
I hope that isn't just repeating what anyone else has said. There's already been a lot of discussion on this thread to review.
Right - this is my two pence: I think that teams are definitely held back when the individuals don't know each others' play inside out. After I've played a few games in a row with Dan LJ I can pretty much guess where he's going to be for a pass &c. So there's obviously an advantage to playing in at least semi-fixed teams.
On the other hand constantly playing in the same teams would mean excluding newcomers - no-one's going to enjoy at least a few months of constant thrashings.
How about doing seedings for each new tournament that comes up, say two or three weeks before and then playing in those teams against throw-ins and each other. New seedings could be made when the next tournament comes up after a couple of weeks of rotating play to give everyone a chance to join in and show what they can do with other players.
I don't think that seeding is anything like an objective measure of skill, but at least it makes things more public and open.
I hope that isn't just repeating what anyone else has said. There's already been a lot of discussion on this thread to review.