You are reading a single comment by @deleted and its replies. Click here to read the full conversation.
  • mechanical vandal.
    i'm going to cut to the chase here. those images you have posted don't show any of the benefits of compensating development. maybe you have run out of paper and only have some grade5 left?
    the prints are ott cos those negs are thin and contrasty as if there's no long toe and shoulder and the neg is badly exposed.
    i think going back to basics and trying tri-x in a 'normal' dev with adjusted times for the asa would be a good place to start.
    there's something amiss in the chain of exposure-development-print-scan.

    sorry if this sounds harsh but you obviously have an interest and a desire to get it nailed and i don't think working with advanced processing when the exposures are off is the best way forward.

    feel free to tell me to fuck off if that's the desired affect in your prints as it's water off a ducks back but i have done plenty of B&W in the past to a reasonably high level (5x4/10x8/cold cathode/lith printing/rodinal and hc110 at funny dilutions/agfa record rapid/oriental seagul/tech-pan/selenium and all that stuff).

    maybe post a pic of your negs on the lightbox to give some idea how they are turning out?

About

Avatar for deleted @deleted started