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  • Well the huge inner geek in me just got very excited about the new SOE game.
    EverQuest Next!

    • Next Generation
    • EQ players to feel at home
    • Original EverQuest flavor and charm for art direction
    • Want our feedback on what we liked from EQ1 and EQ2 (and you shall get it)
    • Developer agrees that individual character strengths can not overshadow the “You’re in our world now” sense that the world is more powerful than you and you need to rely on others.
    • EQ Next is a “re-imagining” of EQ and not taking place before or after.
    • More engaging combat, more immersive, more cinematic, and story emphasis.

    • Classes representative of what they’re doing in look, effect, what they do, animations

    • Less classes. Closer to the original EverQuest. Smedley acknowledges issues with the classes. “What is a Dirge?”

    • Realized they got way ahead of themselves announcing EQ2 when they did. Better planning this time + continued support of EQ’s 1 and 2.

    • Better transitioning from other EQ’s to ‘Next’ for players. Not trying to migrate players to this new title.

    • EQNext more scalable with technology whereas EQ2 wasn’t. Want everything from lower-end

    • “People think that because we made Free Realms that this game is somehow going to be like Free Realms — going to be for kids. It’s not. This game is in no way being made for kids…” – John Smedley

    • Devs want there to be the same fond memories for ‘Next’ that people reminisce about over the old EQ.

    • After mentioning that a lot of people talked about corpse runs and other memories of EQ1, a dev mentioned that they want memories of ‘Next’ to be fond memories.

    I tried a few MMORPG games after my 4 year stint in the original, but nothing seemed to come close for me. I'm very excited about this new one, but only if:
    It will work on my macbook
    or
    It will also be on PS3

    Fingers crossed.

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