• Yep, it's going to be a native app, but it will be free via the app store once it's gone through approval, but prior to that will have to built with UUIDs for each phone (I think).

    It's all part of an R&D project at work, with a view to doing iPhone and iPad dev. Doing it web based means it wont save teams/players/game settings, this way using the Core Data model, it's pretty straight forward.

    For the final product with a server etc, there could also be a web based version, but that's for later.

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