We haven't let our kids play Roblox, and we just said ok to the younger one (10yo) playing the original Doom (he's been interested in retro gaming lately, which I obvs fully support). Both were quite into Minecraft earlier, but without public online multiplayer stuff allowed. Neither really played the actual survival game mode that much, mostly they just liked to build things in the creative mode. I though that was nice, kind of like infinite Legos, and it was genuinely fun seeing the progress they made.
It's been the online multiplayer thing I've been most vary of earlier. But recently we've let the 10yo play Fortnite, with strict chat/contact settings. And sure, it's a shooter, but it's really the monetisation aspect of the game, plus the friction it seems to create with his real world friends that bothers me the most. Possibly I should just flat out tell him to play something else instead, but so far I haven't had the resolve to do it.
We haven't let our kids play Roblox, and we just said ok to the younger one (10yo) playing the original Doom (he's been interested in retro gaming lately, which I obvs fully support). Both were quite into Minecraft earlier, but without public online multiplayer stuff allowed. Neither really played the actual survival game mode that much, mostly they just liked to build things in the creative mode. I though that was nice, kind of like infinite Legos, and it was genuinely fun seeing the progress they made.
It's been the online multiplayer thing I've been most vary of earlier. But recently we've let the 10yo play Fortnite, with strict chat/contact settings. And sure, it's a shooter, but it's really the monetisation aspect of the game, plus the friction it seems to create with his real world friends that bothers me the most. Possibly I should just flat out tell him to play something else instead, but so far I haven't had the resolve to do it.