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  • It's forced me into a much more 'roleplay'y/thoughtful style of playing. I think slowing down has made me way more inclined to explore my immediate surroundings than tear off to the next objective. Too easy in Beth games to play follow the marker, definitely appreciate the geography much better when I'm not just fast travelling as close as possible and beelining to a dot on the HUD..

  • Too easy in Beth games to play follow the marker

    This is 100% the opposite of how I ended up playing them.

    I've not actually finished 4 and it's tempting to load it up again, although it never grabbed me like 3 and NV did. I've thought for years I should just plow through the main story at the very least.

  • the main story was the one bit i didn't enjoy in 4. got to the big choice you have to make and was like "i don't a fuck about any of this" and never went back to it.

  • Fully agree around main quest in FO4 (although far harbour is I think much better). The fear in FO3, coming out of the vault and getting my ass kicked by the raiders in super duper mart, sneaking around terrified in the dark the first time I played it is really a landmark gaming moment for me.

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