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• #377
Also has sound effects. π
https://www.instagram.com/reel/Ctm4Lniohi4/?igshid=MzRlODBiNWFlZA==
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• #378
What are you doing for the mission and secondaries? copying them from a batrep?
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• #379
Not sure the camo is working....
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• #380
We just used only war from the rulebook. Simple to let us play with new rules. It was good. I'm a pretty casual 40k player and it worked very well for that.
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• #381
Thats cool I'll have to give it a try. I've got a 2 day tournament on the 1st and 2nd so need to practice the new missions
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• #382
Were you much of a competitive player in 9th? It seems like 10th ed in its current state has split the community quite a lot. Casual players seem to really like it and competitive/tourney players seem to hate it.
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• #383
Yeah I do an event most months and play a game most weeks. 10th is a mess. I have marines, votann, tau and grey knights. Of those only the marines aren't broken in a bad way. There's some good ideas in the core rules but it's like the told the author the write a new edition having never played the game before and someone was describing it to them over the phone. 9th was in a good place and they've chucked 3 years worth of balancing in the bin to arbitrarily change stuff to be slightly worse. My votann are functionally unuseable, Tau have no way to hold objectives and grey knights have not a single thing to hurt a unit over toughness 6 which is great with vehicles now going to toughness 14. They better be releasing some updates soon or I'll actually get round to finishing my AoS army
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• #384
That's fair. In my game with my Death Guard my opponent was playing daemons and had a few high toughness big boys, and nothing I had could get me wounding on better than a 5. Seems a shame none of the death guard daemon engines have anything above strength 10 weapons, but some of the more generic bits like predator annihilator and helbrutes have some high strength weapons.
I like the overall design philosophy of 10th but it does seem that the indexes aren't particularly well written.
I play blood bowl competitively and play infinity (badly, but with an aim to be competitive), but mostly play 40k to just throw things at the table and laugh so I really value there being less bloat in the rules, but it does seem they've fucked up a bunch of stuff alongside reducing bloat. It largely won't effect me but does seem short sighted.
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• #385
Death Guard got pretty badly shafted too, even worse than votann. I liked the original idea behind changing guns like meltas so they aren't the best choice in to everything, make units more specialised across the board. But to do that they should have added more anti-vehicle, anti-infantry etc. Instead we've got some things with devastating wounds which are either unreliable or broken, no inbetween, and except grav cannons, no infantry can now hurt vehicles.
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• #386
I was hoping to see more anti-vehicle/anti-infantry keywords in general. Like I feel like anti-infantry makes a lot of sense on a Foetid Bloat Drone's fleshmower. Low strength but anti vehicle or anti monster on entropy cannons on a plagueburst crawler would be great.
Ah well, I've been saying for a while if I do get back into 40k I will probably start a new army cause DG don't really suit my playstyle, and with the new lack of restrictions on troop types in lists a full speed waaagh ork list seems like a fun way to go.
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• #387
100%. The reliability should come from pushing wounds through. Also devastating wounds shouldn't exist as a thing but that's a rant for later. My big hope for 10th was them removing the amount of exploding 6s, instead that seems to be the crux of the entire design philosophy and I hate it.
Orks seem fun, and very well priced points wise. Better defense now too. They'll run over a lot of armies in record time.
I've not finished building my Ossiarch Bonereapers let alone played a game with them but I really like the models for the Hedonites of Slaanesh and kinda want to start a second AoS army already.
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• #388
I have an AoS army but decided if I was just going to play big wargames for silliness I only needed one game and went with 40k. I should probably sell my stormcast.
this is the last thing I painted for aos and have never played with it.
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• #389
Wow 10th edition, I stopped playing round about the time necrons came out, 3rd edition I guess? This thread has piqued my interest though there's no way I'd have tine to actually play, might enjoy painting though as I lacked the patience when I was younger and just wanted my minis to be coloured so I could play in the shop. I could not even fathom how things like teeth were painted
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• #390
Added some stacks for the engine. π
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• #391
Ok that's enough Warhammer for me this year...
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• #392
Painted my first minis today, me and my sister popped into games workshop while googling if Henry caville is problematic and the lovely staff pointed me and her to a starter box and an extra brush
She took the tyranids, I took the space marines
2 hours later we had some figures , was great fun!
Itβs more like a 3d colouring book than painting
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• #393
A strong start there. The trim on the shoulders is usually the trickiest bit.
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• #394
Ok second attempt with a larger palette and some actual brushes
Need to:
Thin base paints more
Try to do longer strokes to avoid texture
Maybe sand/ fit models a bit more preciselyi think these things will sort themselves out now i am not using the starter brush, but it's nice to see the gradual improvements
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• #395
Looks like you've got the precision, thin the paints a bit more and you'll lose the texture. Remember, two thin coats
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• #396
yess, i think i also need to wait a little longer between the coats to avoid pushing it around
the basing i'm leaving to my partner who likes doing dioramas
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• #397
I often paint a couple at a time so I don't have to wait for bits to dry.
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• #398
yes, with a brush, the second one was done with some white highlight underneath but the paint was too thick to show it on the panelling, it did leave some nice high/lowlights on the metal/black parts however
next time im really going to thin it down but also be a bit more agressive with the highlighting
i also spent time last night with the hobby knife and scraper to clean the final 3 marines mold imperfections up, made a huge difference to them, excited to paint this evening
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• #399
doing colours over a black base coat will make the coverage feel awful, you'll get used to the first layer looking really splotchy. If you want to pre-shade like a zenithal then look at using contrast/speed paints, they'll mostly cover really well but leave the layer below visible with a tint of the top colour.
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• #400
ahhhh this is helpful, more to investigate!!!
Yep hadn't seen the flamethrower but my budget version is pretty much done...
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