Been revisiting the later Assassin's Creed games, only to rediscover why I just walked away from them. Origins was a superlative reboot, but Odyssey and Valhalla are bloated messes that seemed to be designed by people who really didn't like the franchise. Also true of most of the people who reviewed them positively: "I'm so glad they got away from all that Assassin stuff". Yeah, fuck you.
The old style of gameplay really needed a revamp and Origins managed that very impressively while still feeling like an AC game. It also gave you choice: you could opt to play it more like the old games (only with much better combat) or to treat it as a generic pseudo-historical RPG. If you opted for the former path, you had to work at it with gear and crafting selections and it really felt like an achievement (and part of the origins story for the brotherhood) the closer you got. If you chose the more generic route, you still got a good game with good story telling (you don't have to care about the AC bit to enjoy it).
I'll spare you my rant about the sequels, except to say "Bloat, a fuck-tonne of grind and laughably shit story telling overall".
Mirage is being marketed as something that would be a worthy successor to Origins. Here's hoping.
It really is one of the very best of the whole franchise and a damn good open world RPG in itself. Also one of the very few AC games I still enjoyed playing after completing the main story (which I did relatively early somewhere around level 30).
Been revisiting the later Assassin's Creed games, only to rediscover why I just walked away from them. Origins was a superlative reboot, but Odyssey and Valhalla are bloated messes that seemed to be designed by people who really didn't like the franchise. Also true of most of the people who reviewed them positively: "I'm so glad they got away from all that Assassin stuff". Yeah, fuck you.
The old style of gameplay really needed a revamp and Origins managed that very impressively while still feeling like an AC game. It also gave you choice: you could opt to play it more like the old games (only with much better combat) or to treat it as a generic pseudo-historical RPG. If you opted for the former path, you had to work at it with gear and crafting selections and it really felt like an achievement (and part of the origins story for the brotherhood) the closer you got. If you chose the more generic route, you still got a good game with good story telling (you don't have to care about the AC bit to enjoy it).
I'll spare you my rant about the sequels, except to say "Bloat, a fuck-tonne of grind and laughably shit story telling overall".
Mirage is being marketed as something that would be a worthy successor to Origins. Here's hoping.