You are reading a single comment by @itsbruce and its replies. Click here to read the full conversation.
  • I was saying to a friend that in a game like ToTK it's difficult, cause the core of the game is exploration and discovery, and some puzzle solving, combat is kind of secondary (and in my opinion not very good, it's just way too easy), but you can't really create a climax to a game with exploration and discovery, so it uses combat, and it's just disappointing.

    The only specific prep I did for the final fight was make sure I had a decent amount of gloom heart loss restoring items, and I found it just disappointingly easy. I am a really big fan of games without difficulty settings cause I think it allows the developers to dictate the experience they want a bit more, but I kind of wish this game had one.

    Maybe if there is a 3rd game in this sort of BoTW series I'll just wait for master mode to release before I play it. I got the DLC for the first game but I already had 100+ hours in it so I got bored quite quickly. I just don't feel like these kind of games have that much replayability when you already know where most stuff is.

  • I'll just wait for master mode to release before I play it.

    But you'd still have to run through on regular mode to unlock it. Also, I recall BotW's master mode only making a very few things difficult but a lot of things tedious.

    The first game I played while taking a (probably permanent) break from TotK was Horizon: Zero Dawn (on PC - haven't had a Playstation in the house since a burglar relieved me of my PS3). That does have difficulty levels, but also offers much more meaningful variety in how you can choose to do things. Of course, now I'm drumming my fingers waiting for them to release Forbidden West on PC.

  • Wasn't Master Mode available from the get go assuming you'd bought the DLC?

    Though I'm just thinking and one of the things I disliked about TotK was the ability to over-rely on sages to take care of the larger battles. In Master Mode in BotW, I found it tricky enough with 4-5+ enemies simultaneously as they start healing before you had an opportunity to hit them again.

    I'm not massively keen on the sages as a mechanic in general to be fair. I can never be bothered specifically activating and deactivating them as needed so I end up running around trying to find the one I actually want to activate or having Tulin inadvertently blow a bunch of collectibles away.

    Still very much enjoy it to be fair, but with so much going on it's a tricky one to balance.

  • AFAIK master mode does not require you to complete regular mode in BOTW, and I doubt it would in future instalments.

    I enjoyed HZD. Also waiting for forbidden west to come out on pc.

About

Avatar for itsbruce @itsbruce started