You are reading a single comment by @itsbruce and its replies. Click here to read the full conversation.
  • I do actively play, yes. Story? Some. When it first came out there was only a very thin, ambiguous quest line designed to get you to travel to the galaxy centre and to another galaxy (there being 255 of those). Since then they've added several tutorial quests - almost every time they add a significant feature, like pirate systems, there's a small quest line that introduces you to the concept - and a less vague (and quite subtle, clever and occasionally funny) quest line that has some deep philosophical things to say about the nature of the No Man's Sky universe and provides another route to travelling to another galaxy, but they're hardly rich stories and once you are in your second galaxy you're back to roaming and base building.

    There's an unusually wide range of things to do (base building, exploration, managing a trading fleet, fighting pirates or being a pirate, derelict space freighters with rogue security systems and dangerous creatures, undersea exploration, all kinds of land vehicles and even a mech) but none of those things is as deep as they are in games that specialise in one of those things. It stands somewhere between Minecraft and Elite Dangerous. And one of the things it shares with ED is that you have to create your own purpose and story. Another is that playing it is a bit like having a job.

    To be honest, I'm still playing it because when they added VR they did it better than many games which were designed for VR from the start. Almost every aspect of the game is more fun in VR, particularly the vehicles and the space combat. Otherwise I'd have moved on after a while, or just be dipping into it once or twice a month.

About

Avatar for itsbruce @itsbruce started