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Oh yeah, they're very different.
I still find the inventory in NMS annoying, and the flight is arcade-like, but there's never any shortage of stuff to do and see.
Elite is less arcadey and more like a flight sim (although less complex and with a bunch of gameplay concessions). It definitely requires more of an effort to get to grips with it.
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Yeah I really enjoyed NMS but just slipped off playing it and have been playing other stuff instead.
I really wish that X4 was available on xbox as X3 Reunion and X3 Terran Conflict are two of my favourite games. Didn't like Rebirth but from what I've seen of X4 I think I'd enjoy it.
It's why I want to give Elite another go as I think that will be as close as I can get to something like the X series for now.
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I still find the inventory in NMS annoying, and the flight is arcade-like, but there's never any shortage of stuff to do and see.
It's a real shame that game doesn't support mods; they tolerate them but don't expose any kind of API that mods could work with to provide in-game quality-of-life improvements. If it did, people would be writing mods to assist with inventory and storage management. And to track which plants/animals/rocks contain which substances. And to remember settlement/camp locations so you could plot routes back to them. And...
It was mostly just a bit daunting I think and I didn't give it enough time to get anywhere with it. Another problem was I installed Elite Dangerous and No Mans Sky at the same time and was trying to play both so it was more that I could never remember the controls or mechanics properly rather than not getting on with them.