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yeah for sure - after dealing with some weird colonist traits (a guy I chose to hunt hates guns etc) I've learned that you really have to spend a good amount of time choosing colonists...
My current base has a massive prison so anyone that tries to attack gets locked up (and maybe have their organs harvested when I inevitably run out of food...)
At least it’s fun to play out your failures. I went through a lot of iterations before I could maintain an even somewhat successful colony when I started playing. The gratification is real though.