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I went with blood and broken bones, but maybe Death March is the solution.
Yeah you're right, maybe this is the game where I learn claw, or use xpadder to remap some buttons.
I always find it hard in video games to go with something more complex / harder for the sake of it when the game doesn't incentivise it, and I feel like thematically to me Geralt is mostly a swordsman, but maybe Death March will force me to diversify my playstyle a bit.
Playing on any difficulty lower than Death March just makes the game too easy. Even on Death March it isn't Dark Souls difficult, but it at least gives you a real incentive to put together a coherent combination of abilities, gear and play style (and makes resource management a lot tougher). Of course, if you're a Dark Souls fan you probably went straight in on Death March.
Making it a game where claw grip really makes a difference. This was the game that convinced me to learn it. Depending on the game, claw can work better on a symmetrical controller (PS, Stadia) than an asymmetric one (XBox, Switch) but for W3 it's the right hand side that you really care about, so it's all equal.
You might want to explore a build/style that's more signs or alchemy focused - more complicated.