You are reading a single comment by @Aroogah and its replies. Click here to read the full conversation.
  • I'm literally the same

  • this far in, 90% of the experience is like the exploration side of witcher 3 the combat is weirdly not that different either.

    thanks to the horse you can get out of pretty much any situation in the open world if you're not stupid about it so you can run around finding lots of cool shit and levelling up as much as you want and unlocking quick travel points so it's easier to do stuff when you get the tasks later on until you're overpowered for the story and then the fights are pretty easy.

    i did the first big boss on my second try (first time he clubbed me off the cliff edge like he was tiger woods teeing off just as i was going for the final blow) the subsequent castle area was slow as it's a bit trial and error how to properly navigate everything and the respawning enemies makes it a little more arduous trying over and over (which i still put in the pointless artificial difficulty category) but it still managed to be mostly fun. got to the first "main" boss and took about 6 goes but i was pretty close each time.

    now I'm powerful enough I can clear most early dungeons on my first go including the boss. where they throw in a gotcha or two which catch me out i'll maybe have to give it a few goes to get it just so. the summons do a lot of heavy lifting but i've also managed quite a few tough fights without them now. the whole dodge window timing and all the animation exploit shit that is necessary to play the game skillfully may as well be arabic to me as i find it incomprehensible and probably dont have the patience to learn (or know where i would pick it up).

    I sense there's a brick wall waiting somewhere in the game I'm going to hit and get stuck but this is nothing at all like my experience with dark souls or bloodborne.

About

Avatar for Aroogah @Aroogah started