-
This to me is the beauty of the souls game, you end up playing in persistent fear that you might be pushing too hard and it normally results in your fear being proved right.
Doesn't even matter if you're revisiting an area whilst overpowered, if you're taking the power for granted you'll get done in.Not many games have that, you level up and up and most of it, even the end game becomes completely trivial as a result.
4 hrs in and it feels like this game is going to be providing for me for months. I always get drawn in to seeking the platinum trophy for souls games and if this has the same ng+2 requirements of the others it's going to be a delightful pain in the ass.
which is complete bullshit when they end up in the back of a room that's 50m from a bonfire but the cunt hiding round the corner as you walk in kills you in about 1.5 seconds from one failed dodge.
I actually enjoyed figuring out how to kill him, but the 2700 grace i lost before I could even figure out what was in the room is basically 5 items from the merchant i now have to grind because some dickhead somewhere thinks that was a good idea for something that's meant to provide entertainment to the players.