Flesh and Blood tcg is a bit more like the football stickers stuff as you buy starter decks and then rely on getting better cards by opening booster packs which are random. it has an insane secondary market where people pay ridiculous money for single cards that puts me in mind of the groupthink of the NFT markets with how people value things. would love to give it a go but that's a non-starter for me now.
Vampire: the masquerade - rivals is a decent new competitive card game. the starter set lets you build up to 4 player decks (less if you want to mix them up) and they release an expansion with 2 more vampire clans every 6 months or so to increase the card pool. but it's not a crazy amount of buy-in.
the deck construction in the game is solid with lots of options for viable decks and if you can get the recommended 3 or 4 players you can get some real backstabbing going on.
Flesh and Blood tcg is a bit more like the football stickers stuff as you buy starter decks and then rely on getting better cards by opening booster packs which are random. it has an insane secondary market where people pay ridiculous money for single cards that puts me in mind of the groupthink of the NFT markets with how people value things. would love to give it a go but that's a non-starter for me now.
Vampire: the masquerade - rivals is a decent new competitive card game. the starter set lets you build up to 4 player decks (less if you want to mix them up) and they release an expansion with 2 more vampire clans every 6 months or so to increase the card pool. but it's not a crazy amount of buy-in.
the deck construction in the game is solid with lots of options for viable decks and if you can get the recommended 3 or 4 players you can get some real backstabbing going on.