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How is that even possible?
is the question on all the players lips... considering keyforge decks are £6-9 each to buy and due to the generative nature of them opening competitive decks basically comes down to dumb luck so most people who play in tournaments will own a couple of hundred decks at least, it's a game lots of people have invested thousands into to play competitively and now it's just dead, they havent even kept up community support for existing players.
i don't know anyone who will be buying keyforge 2.0 if they make it and i think ffg might realise that so it'll never see a release.
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I find it all surpassingly strange--they have a game that somehow induces people to spend thousands of readies on it to buy hundreds (I don't even) of decks, and they lose something that for some reason (not that I understand why an algorithm was needed to make the decks, and not that I am keen to look into why :) ) was essential for continuing this commercial (and seemingly critical) success, incurring the wrath of addicted and committed players in the process?
I mean, I used to be into games that by the standards of the time (30+ years ago) needed a lot of game materials, but certainly nothing on this scale ...
How is that even possible? It sounds like a proper gutting shame if you love that game.