You are reading a single comment by @Soul and its replies.
Click here to read the full conversation.
-
It's definitely not the same...
Things that have changed:
- Generally the cars feel weightier, more planted - tyre / grip physics have definitely been altered
- ABS / no ABS implementations are now much more realistic
- Feeling of speed is definitely dialled down (though still somewhat unrealistic)
- The effect of 1. is that different tyre compounds (and suspension setups) affect the way a car behaves in a much more accurate way ie race tyres no longer just work offroad
- The AI is harder per tier - ie I used to drive against Pro / Unbeatable and now I drive against highly skilled / expert to achieve the same results
Things that haven't changed:
- Overall, the AI is still properly shit - rubber banding and cheating is still rife. AI cars seem to abandon physics in order to offer you a challenge
It's still definitely not a sim racer but that's not the point. Driving is more nuanced and challenging though.
- Generally the cars feel weightier, more planted - tyre / grip physics have definitely been altered
It's exactly the same tbh. Everything is exactly the same except the map.