• Had my first game of Warcry Catacombs last night. It was ogors defending their treasure from attacking savage orcs - turned out to be a very bloody game. The ogor leader was cornered first turn after aggressively moving forward to capture the treasure, was surrounded and cut down.

    By the end of turn 5 there was more treasure tokens than there were bodies on the board. Both teams only had 2 models remaining each, but the orcs won as it was 2 victory points for each piece of treasure the attacker had vs 1 point for the defender.

    The catacombs rules were fun, especially being able to push fighters into the lava pits!

  • So Warcry's a bit like old-style D&D?

    I did enjoy passing the shop in Tottenham Court Road the other day, which is merely called 'WARHAMMER'. Out with all this confusing Games Workshop nonsense, eh? :)

  • I think so, possibly has a reference to Heroquest but that's before my time.

    The original version of Warcry has a lot of dynamic movement, you can climb, run and jump most things which encourages tall terrain.

    Catacombs as the name suggests takes place underground and the board is 2D - there's no vertical movement. There are solid walls and doors that can be opened as well as pits to push people in and bridges that can collapse.

    I like the freedom of the regular board but the odd dungeon crawl is fun. One of the guys I play with likened it to Dungeon Bowl which is coming back - https://www.warhammer-community.com/2021/10/30/warhammer-day-2021-dungeon-bowl-is-back-and-its-bloodier-than-ever/

    I'm guessing the renaming was all part of the 'how can we copyright everything' movement that took place after they lost a court case...

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