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  • It also introduces a psychological element.

    Get shirt pulled, ride it and carry on.
    Get shirt pulled again, this time harder since the previous attempt didn't work, ride it out and play on.
    Get shirt pulled again, go down like there's a sniper in the crowd. Penalty.

    As mentioned above, the skill is knowing how much you can get away with, how often and in what context in the game.

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