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  • Have had some work on so haven't had time to play with the goxlr yet - will endeavour to soon. In the meantime I'm doing screen recording for a couple of client software demos. I've still got an order in the queue for a 4k eve spectrum when they eventually arrive but in the meantime I use a 1080p monitor. I've recently discovered DSR - which can seemingly display a (fake) 4k output with 1920x1080 available pixels. For screen recording this is brilliant - using OBS to record lossless 4k footage, the clarity (even when I zoom in many times) is amazing. Does it work for games or is there anything better/more modern? Most of the info I can see about it is several years old.

  • Does it work for games or is there anything better/more modern? Most of the info I can see about it is several years old.

    Many games have resolution scaling (aka supersampling) in their graphics options, which is identical in principle to DSR. I guess the scaling algorithms may differ slightly.

    Very brute-force method of improving IQ, but if you've got a video card capable of rendering the extra pixels it's well worth using.

  • /waves in 3090

    Thanks - I'll test and find a balance on which looks better / performs better. I've used similar functions in NLEs to 'upscale' to 4k etc but this is a fun surprise.

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