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  • @Oliver Schick I think I know what you mean, and I see why, lets say one owner/building society/group per small plot would be nice.
    On plots like Dragonerarealthey do a lot of participative stuff before anything starts, and while that is great, it seems to be awfully complicated and somehow not necessarily successful, just because the resources aren't there.
    But at least this plot wasn't just sold to the big Austrian investor, so there is that as a success.
    So maybe just going with plots big enough for a lets say 10 apartments house so you get a mix of all the ideas and goals would be great. Is this what you're getting at?

  • @Oliver Schick I think I know what you mean, and I see why, lets say one owner/building society/group per small plot would be nice.

    Yes, I just mean that I think the only good cityscapes are those that have been able to grow gradually, and while I'm aware that this is also the case with slums, so not the only factor worth considering, I just don't like people building on huge areas in one pattern. I think cities need to be able to change gradually, and with such grand designs you usually end up with protected things that can't be changed, even with contemporary rubbish 'architecture'. The bigger your footprint, the less likely it is that you can take a small part out and change it and move on (with the exception of garden cities, although they have other problems). I also think that what I've seen of such designs in the last couple of decades usually makes a poor separation between public and private space.

    So maybe just going with plots big enough for a lets say 10 apartments house so you get a mix of all the ideas and goals would be great. Is this what you're getting at?

    I wouldn't prescribe too much. You will get some social separation built into it, e.g. because some people will have single-family houses and others will live in storeyed flats, but the main thing that makes a city is really the variety and mix of uses. Some rules are inevitable, e.g. ideally no red-light business in the middle of such an area, but most things develop in cities quite naturally, they just need time. This is what the short-termism inherent in masterplanning, which, ironically, is intended for the very long term, never grants.

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