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Over the shoulder POV/camera.... the throw shit first approach.... terrible aim mechanics .....random enemy spawns after room entry ....ineffective melee options... mostly though the inability to track enemies - they just appear and you cannot say "I am going into a room of 5 enemies, 2 of type A and 3 of type B" because you end up having to run around too much to try and stay away from shots coming in from random directions from enemies that you cannot track.
Again it's early days but I am struggling to adjust to the mechanics. I had about 10 deaths before getting to grips with the initial mail room boss. Maybe the learning curve gets better but I really hope it gets better than this because the story is great and draws a lot, stylistically, from a couple of novelists I really enjoy.
Picked up Control + all DLC in a recent Steam sale. The story is great but the mental shift in both combat controls, style and perspective has made for some very tough early going. A bit disappointed the inventors of bullet time and Max Payne came up with something so shonky TBH.