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Nice! That's probably quicker than trying to set up reasonable lighting and figure out how I broke the normals in one wall, in a program I'd never used before.
Still, I had a couple of structural walls in the way, so it helped me. You do need an expensive headset for it to work, though, unless you can view it on a smartphone.
My wife can actually visualize rooms, so she just drew the layouts on paper.
I can't, so I had to model the kitchen (very badly) in SteamVR to get a sense of scale.
That is free, but probably only worthwhile if you also have VR and are as spatially-challenged as me. You can still look at the 2D renders, but I'm sure there are easier ways of building those.