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  • Am I alone here in thinking that £70 for a AAA game these days isn't ridiculous?

    Considering the increase in size, mechanics and fidelity you see in games now vs paying £40 for a PS1 game (or similar for a SNES game) a few decades back.

    Personally I'd be happier with devs making the game how they want and selling it for that sort of price instead of the various nefarious money-milking schemes put forward by publishers to get more money out of a £40 game.

  • I know it's probably justified but I struggle enough with paying £50 for one. I think I've only bought 1 game at full RRP this year.

  • It's probably easier for me to admit as I'm a hipster indie game player so new releases for me are usually going to be around the £20 mark for a decent one. But if BOTW2 came out at £70 I'd happily pay it. If MGSV, Assetto Corsa or Alien Isolation were that price again I'd happily pay it.

    This is part of the reason why I don't get all excited at the fancy graphics demos that get pushed out every year or so. Yeah they look great and everything, but is it worth the additional cost? Bigger budgets means less risk-taking which leads to the regular pre-winter onslaught of annual instalments of updated games from last year.

    Right, I'm going back to playing Snake Pass...

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