I can understand the lack of people/cars. It's easy enough in THPS where the physics/gameplay is ridiculous so cars that stop/corner on the spot and are made of 6 grindable edges.
People expect realistic behaviour in a realistic game and I can see realistic car/people AI being a huge time sink for the devs (who are both very small teams, less than 10 people each I think).
To be fair it seems to common criticism, but I'd wager janky cars or humans that don't react to being hit by a skateboard or that are always getting in your way would be a much more prominent one.
I can understand the lack of people/cars. It's easy enough in THPS where the physics/gameplay is ridiculous so cars that stop/corner on the spot and are made of 6 grindable edges.
People expect realistic behaviour in a realistic game and I can see realistic car/people AI being a huge time sink for the devs (who are both very small teams, less than 10 people each I think).
To be fair it seems to common criticism, but I'd wager janky cars or humans that don't react to being hit by a skateboard or that are always getting in your way would be a much more prominent one.