You are reading a single comment by @Brun and its replies.
Click here to read the full conversation.
-
What was it about it that you didn’t like?
It seemed to create an atmosphere, mostly with the sound and music, but also the lighting, that I’m not sure I saw equalled for a long time. Plus it wasn’t just ‘kill all the bad dudes’ as Doom was at the time. Although the puzzles were constrained by the engine, which meant they weren’t always rewarding.
Couldn’t find a retro game thread, so excuse me if this is off topic, but are there any 90s Mac gamers in the house? Unlikely, but if so, I am reminiscing about the Marathon games a lot lately. Lots of fond memories attached. Pages worth.
https://youtu.be/9dgT0vx3dis