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Piggy-backing off this question, is the procedural generation actually any good? Still looks like it suffers from the procedural oatmeal problem. Sure there are 10^eleventy billion planets, but is there any real value that that provides?
Procedural generation is hard to do well, and unfortunately seems to be used as a bit of a marketing crutch more than anything these days.
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If you like exploration, yes. Everything is different enough for curiosity, and to be honest even before the massive content adding update, it was fantastic for a walking simulator-esque, exploratory experience. Definitely emergent gameplay in the sense that you'll enjoy it more if you make your own fun - but there's basebuilding, and exploration and resource gathering, and ship upgrading etc. Haven't even played a tremendous amount post update, but a lot of the bad press came from a phenomenal amount of pre-release hype, which was drastically under-delivered on. I went in expecting nothing, and was v. pleasantly surprised.
Just seen they've added No Man Sky to game pass. It got decent, right? Might give it a go...
I played through Outer Worlds, again on game pass - thought it was worth the time.