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Piggy-backing off this question, is the procedural generation actually any good? Still looks like it suffers from the procedural oatmeal problem. Sure there are 10^eleventy billion planets, but is there any real value that that provides?
Procedural generation is hard to do well, and unfortunately seems to be used as a bit of a marketing crutch more than anything these days.
Just seen they've added No Man Sky to game pass. It got decent, right? Might give it a go...
I played through Outer Worlds, again on game pass - thought it was worth the time.