I've seen it speculated that Activision are actively un-optimising CoD so that it monopolises users HDD space and stops them from buying / playing other games
Jesus, that's insane, that's 15 Breath of the Wilds. Be interesting to see a memory breakdown of modern AAA games in terms of audio, models/textures & code.
purchased the full CoD:MW game to run through the campaign and now the game takes up 192gb on my hdd with everything installed. wtf.