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  • Solos is awful to the point of being unplayable. Whole map full of people sitting in dark corners pre-aiming the door.

    I do keep trying it because you'd think it would be better than depending on strangers but it's really not - the games are really slow because no one is moving or trying anything, then you decide to move through the map & get shot in the back by someone hiding in completely obscure buildings. The winners are the people that guess lucky at the start and landed on the building the the final circle ends up on.

  • Have won nearly 10 solos and think the key is:

    1. recon contracts to know where the game is likely to end,
    2. getting an overkill loadout
    3. then swapping to ghost but retaining an agressive close to mid range weapon and a stronger long distance weapon.
    4. Then you don’t want to goto the final circle early but approach it from
      high ground with the gas on your back.
      Doesn’t always work out but when the circle ends in the open you’ve cleared other people in the open and just have the campers to emerge and pick off. Normally use a striker 45 with hollow points to do that, can crack their armour in a two shot burst and down them in the next.
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