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  • I was in the middle of downloading it when I posted before.

    my advice. don't bother.

    climbing is glitchy, there's no rhyme or reason to what you can or can't climb, the game will just leap you off cliffs at random while walking/climbing.

    the save/respawn mechanism is not just shit it's rage-quit inducingly shit. enemies respawn if you want to recover your health, the save points are infrequent and often miles from any difficult sections so you spend more time reloading and back tracking to get to the point where you died than actually playing and usually you just die in a few seconds while feeding yourself into the meat grinder of how the fuck do you beat this thing.

    the last thing that killed you keeps all your xp and some life force and every enemy between you and the point you died respawns. I just spent over an hour fighting through a gauntlet of 14 basic enemies because I could only get 3 health packs and the combat is bollocks. only to finally make it through only to reach a shortcut back to the same save point and a dead end because I wasn't advanced enough to go any further.

    then there's the combat. imagine dark souls, but the enemies can attack again mid parry, being hit once usually stun locks you into being hit 3 or 4 times until you die, enemies track you through your dodge and hit you where you stop, there's no fluidity to your actions as each animation pauses for a beat between moves and your cool jedi powers use up your force meter so you can only use them about once per fight.

    as someone who isn't a fan of dark souls, this is just a pile of nonsense. what story there is gets ruined because you'll be playing the exact same minion encounters 20 fucking times in a row every time you get to the next checkpoint.

    and inb4 git gud messages, it seems universally accepted that in order to 'fix' some of the attack timing issues you have to enable a performance toggle to limit the graphics rendering or else combat is basically unplayable.

  • watching fighting cowboy play it, and some of what you say did seem to stand out, principally the enemies respawning after you die so you have to constantly cut through them to get back to where you were.
    What are you playing on? Console or PC? Would that performance toggle be available on PS4?
    I've become partly obsessed with getting it for a decent price, even if it's a shit play. But I do have other games to be getting on with.

  • I'm playing on ps4.

    the further into it I get the more I hate it. I'm deep into sunk cost fallacy territory now.

    Just finished a massive section with an annoying fight with 4 creatures, a few crawlspace loading screens, more creatures, a massive in-game elevator cutscene, a puzzle, an ambush fight and I was on a sliver of health, I walk to the door and a previously unspawned enemy bursts out the ground straight into an unblockable attack and hits me with two normal attacks before my character unfreezes and gg back to the fucking start i go.

    i read a review that says the campaign is 12 hours long and was glad I dont have to grind through this shit any longer than that to feel like i got my moneys worth.

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