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I 'finished' it then started a new playthrough on Master Mode. So much better to play for the most part (IMO). I do enjoy games where you have to think about picking your battles. However, the flat levelling up of enemies (plus health regen) has made some bits far too difficult.
Taking on an outpost of 6 silver level enemies with regenerating health still seems impossible, even with level 40-60 weapons. I can't even imagine how difficult the Trials of the Sword will be with all enemies bumped up a level + health regen. This, combined with the fact that I got through all divine beasts with little extra effort (and the end boss is easier than all of those 4) does give the game an oddly uneven balance regarding difficulty.
I miss botw... I wish I never finished it. I spent ages avoiding the end game but I'm not a completionist either, so it was a bit of a weird place to be with a game.