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  • Impressive. How did you model all the track gradients etc?

    (it's reminded me that my sole published mod was for a racing game - a trivial reskin for a Mini Cooper in Rally Trophy, released in 2001)

  • Started with contours from the OS, studied many onboard youtube videos and took feedback from people who knew it. Remember one person mentioning that the entry to McLeans slopes from left to right on account of the hill it's on, that one change made a big difference.

    After I'd finished it the Environment Agency released aerial lidar for most of the UK. With much fannying about turning that into a 3D model I was pretty pleased to see how close I'd got...

    Red is my model, blue is from the scan.

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