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  • I felt they were more a storytelling device than purposeful gameplay though, before I jumped into GoW I briefly started replaying The Last of Us and it's basically the same thing they did to add depth to the plot without feeling like you're watching an overly long cut scene. without them I think you'd realise just how similar the gameplay is across the whole game too. plus they're easy xp to get new moves which is where the bulk of the fun lays.

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