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Guns are now fixed rolls so no more grinding for the perfect roll.
PvP is pretty fun now also, as a PvE primary player.
They were definitely intentionally light on the content this time round after the Destiny 1 beta, but also this wasn't meant as a demo, it was a server/netcode stress test for them
Had a crack at the destiny 2 beta, as someone who doesn't really pvp i swerved that stuff and the intro story mission was alright and the one available strike was entertaining but there was only about 30-40 minutes gameplay tops and out of 3 strikes I got the same loot 2/3 times with the same rolls so didn't get a chance to test more than the basics out.
Am sure it'll be a fun distraction for a few weeks when it comes out but felt like the beta was way too narrow to be worth the effort of installing. although I did read the previous beta for destiny was way too much content and ruined the game at launch for the demo playtesters so i guess it's a fine balance.