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  • I actually thought, based on the ship's maximum jump range, that that was it. I remember it was like that in the C=64 game. But no, I realized you can make several jumps before running out of (space) fuel.

    You want to get technical, you can play around with this thing:
    Coriolis EDCD

    (Has my Cobras specs, that one.)

    But you can punch in the things you have planned to see how it will affect the ship. And how much it'll cost in the end.

    EDIT: I started by doing those "boom delivery" missions. Just checked the map to see the delivery point was within reach. Nowadays I do exploration.

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