You are reading a single comment by @Brun and its replies. Click here to read the full conversation.
  • It's because in Japan O is a tick and X is, well, an X. So often the circle button is yes and the x button no.

  • It's because in Japan O is a tick and X is, well, an X. So often the circle button is yes and the x button no.

    Sorry, doesn't make any sense. Playstation convention is that X is confirm and O cancel.

    Sony and Nintendo simply do things the opposite way round, which is very annoying. I've put about 40 hours in to BotW on the Switch and am still getting it wrong.

    Think @HatBeard might have the blame the wrong way round tho'. The PS controller was largely inspired by the SNES so the whole thing could be Sony's fault.

  • Sorry, doesn't make any sense. Playstation convention is that X is confirm and O cancel.

    Playstation games in the west have that convention, but it's the other way round in Japan. Usually when Japanese games get localised for the west they switch this around, but sometimes they don't, which is a pain in the arse.

    I expect this is the case with Zelda.

About

Avatar for Brun @Brun started