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  • Haven't played it myself since about 2 months after release but originally once she was gone, she was gone.

    Fairly certain they've amended that so that you can get her back. Not entirely sure how but pretty much 100% it's now a feature.

  • Yep, got her thanks. no idea what to do now mind. tbh i'm finding it a bit of a grind. Lots of load screens and cutscenes etc only some of which are skippable. I was amused by the 'walker' things after rescuing that mad scientist dude. But i'm disappointed by their definition of 'open world' (basically an on-rails canyon map that takes ages to navigate).

  • Lots of load screens and cutscenes etc only some of which are skippable

    This is the most skippable MGS yet.

  • To be honest, I was pretty pessimistic when I heard of MGS going open world. It was essentially a vast expanse of nothing with a few installations here and there.

    For me it had a bit of No Mans Sky syndrome with too much space with not enough detail.

    I'm still wishing for a Fox Engine remake of MGS3. I would give all my money for that.

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